I feel disheartened by how the "powers that be" have orchestrated the 60th Anniversary of Star Trek. The celebration has been lackluster at best, but one half-shining beacon amid this cosmic dusk is David Mack's latest novel for Gallery Books, Star Trek: Echoes of Eternity. Mack isn’t a novice in the Star Trek realm; he’s carved out a respectable niche, and I genuinely hope this isn’t his last sojourn into the Trek universe. He stands out as one of the better modern Trek writers, though I hesitate to call him the best.
Why do I reserve that honor? Mack has a penchant for indulging in Trek techno-babble, occasionally meandering into hard science fiction territories. At times, it feels as if I’ve slipped into a different franchise altogether, leaving me grappling with the unsettling sense of having read something intended for an audience with a PhD in astrophysics. Still, there’s an undeniable creativity in his plots, complex enough to hold my attention without descending into the abyss of incomprehensibility.
There’s an alarming trend in recent Star Trek novels: the rampant overuse of multiple timelines and settings. My disdain for this narrative device runs deep, unless, of course, the author has a damn good reason. Enter Echoes of Eternity. When I discovered it was set in three distinct eras, I braced for the chaos of back-and-forth timelines. However, to my surprise, Mack organizes the novel into three coherent sections. Part One, 2266: The Valley of Dying Stars, swings into action following the classic Enterprise clash against a cloaked Romulan bird-of-prey in the unforgettable TOS episode, Balance of Terror. Part Two, 2277: Death’s Dream Kingdom, captures the end of James Kirk’s second five-year mission aboard the newly refit Motion Picture-era Enterprise, while Part Three, 2292: The Memory of Time, unfolds aboard the U.S.S. Enterprise NCC-1701-A, set six years past Kirk’s son David’s death and one year before the assassination of Klingon Chancellor Gorkon from Star Trek VI: The Undiscovered Country. All three eras orbit the desolate KX-1, a mysterious world accessible only during brief intervals across years, caught in the gravitational embrace of two black holes. Thus, Kirk and his crew stumble upon a derelict starship, a quest tangled with urgency as Romulans close in to lay claim to its secrets.


